Imagine a traditional textbook with text, images and potentially a diagram showing – for example – the human heart. You read the text. You then scan the page or a QR code with your phone or tablet. Immediately your screen is filled with a lifelike three-dimensional representation of the heart – an interactive version of it.

You can turn it round and flip it over, see an exploded view of it, open it up, take out the different parts and study each individually and see how they fit together in detail. If you want, you can click to bring up supplementary detailed information, adapted to the context.

Learning Made More Enjoyable

Too many young people drop out of school, and one reason for this might be that courses are too textbook-heavy and theoretical, so that more people struggle to keep up with the teaching. To ensure motivational teaching for the pupils, it is important to consider new learning methods and tools. Some pupils learn primarily visually, i.e. through pictures and visual impressions, and not through reading text.

Ludenso uses Augmented Reality (AR) to make learning more fun and inspiring. International research shows that AR-enriched learning has a particularly positive effect on students with dyslexia, ADHD, autism, dyscalculia and cognitive challenges, and has a good effect on attendance and joy of learning.

Connecting Financing to Impact

We think Ludenso is a company with significant potential and scalable technology that can create positive social results for pupils who struggle in school, as well as ordinary pupils. Their approach to technology, product development and how it can be used to create the maximum learning benefit and increase school children’s sense of mastery and motivation has fascinated us. We want to explore the opportunities associated with their product, in terms of documenting social results through gathering large amounts of data.

How much - Impact Performance

International research shows that AR-enriched learning especially benefits students with learning differences such as dyslexia, ADHD, autism, dyscalculia, and general cognitive challenges. It has also been shown to increase classroom attendance, motivation, and overall joy of learning. By combining technology with pedagogy, Ludenso enables more inclusive, engaging, and effective education.

In 2024, publishing partners using Ludenso technology provided many thousands of children learning experiences through Ludenso Explore, Ludenso Create and AR Aschehoug. The students have registered a total of 1-9 million 3D and Augmented Reality (AR) Learning experiences in 2024. In addition, students have created thousands of 3D models in Ludenso Create.

Ludenso has also started to measure impact at outcome levels, investigating whether their solutions also lead to improved grades. A small sized experiment showed that AR-powered learning drove a 41% improvement in grades compared to traditional methods. In Norway, students using Ludenso's AR solutions saw concept understanding jump from 60% to 90%, with boys achieving an 100% improvement from 45% to 90%.

1 902 833

Number of 3D and Augmented Reality (AR) experiences delivered

37,5

Average number of learning experiences per student achieved through the Ludenso Explore mobile app

40 642

Number of students reached through Ludenso Explore/AR Aschehoug / Ludenso Create

How the figures were sourced:

Number of 3D and Augmented Reality (AR) experiences delivered: The company measures and retrieves data on the number of Learning Experiences Triggered (LETs) throughout the year via its digital platform.

Average number of learning experiences per student achieved through the Ludenso Explore mobile app: In the mobile application, Ludenso Explore, Ludenso has tracked the number of LETs per student.

Number of students who have used learning experiences from Ludenso: The number of unique students who have used 3D/AR solutions from Ludenso throughout the year, across all platforms and products.

About the company

Established: 2018
Founders:
Eirik Wahlstrøm, Ingrid Skrede og Harald Manheim
Type of entity: Limited liability company